Class: Class is concrete representation of an entity. It represents a group of objects, which posses similar attributes and behavior. Provides Abstraction and Encapsulations. A category name that can be given to group of objects of similar kind. Object: Object represents/resembles a Physical/real entity. An object is simply something you can give a name. Object Oriented Programming: is a Style of programming that represents a program as a system of objects and enables code-reuse. Encapsulation: Binding of attributes and behaviors. Hiding the implementation and exposing the functionality. Abstraction: Hiding the complexity. Defining communication interface for the functionality and hiding rest of the things. In .Net destructor can not be abstract. Can define Either Finalize / Destructor. For Destructor access specifiers can not be assigned. It is Private. Overloading: Adding a new method with the same name in same/derived class but with different number/types of parameters. Implements ...
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